Kuala Lumpur, Malaysia Mon-Fri: 09:00-18:00
Archive Reference No. 2026-XJ

The Taxonomy of
Digital Botany.

Welcome to the Xapacojz Specimen Archive. This is a rigorous classification of our completed interactive works—each one a preserved instance of digital evolution, from early structural prototypes to fully realized virtual ecosystems.

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142 Genus Identified

Unique mechanical frameworks successfully deployed in live environments.

Regional Origins

Primary research conducted in Kuala Lumpur, Malaysia, with distributed field assets across Southeast Asia.

Botanical aesthetic inspiration for Xapacojz studio

Current Classified Specimens

Each card represents a technical milestone. Like a herbarium page, we preserve the original intent, the structural framework, and the interactivity that defines the life of the project.

Genus: Interactive

Chlorophyll-7

REF. 001
Chlorophyll-7 interactive specimen

A high-fidelity simulation focused on procedural growth patterns. This specimen demonstrated our ability to render complex organic movements in real-time, utilizing custom shaders developed by the Malaysia game devs at our Kuala Lumpur lab.

Observed: Jan 2026 Status: Archived
Genus: Puzzle

Root-Network

REF. 042
Root-Network logic puzzle specimen

An exploration of logic and connection. Users navigate a subterranean maze that mimics the communicative properties of fungal mycelium. This specimen highlights our focus on unique mechanics that educate through interaction.

Observed: Nov 2025 Status: Field Test
Genus: Atmospheric

Solaris Shift

REF. 109
Solaris Shift atmospheric specimen

Named after our Solaris Dutamas headquarters, this specimen tracks the interplay of light and shadow across digital landscapes. It serves as a benchmark for time-of-day systems in mobile environments.

Observed: Feb 2026 Status: Live

The Technical
Taxonomy Framework

01

Structural Integrity

Before we apply aesthetics, we define the skeletal logic of our interactive botany. This ensures every game specimen is robust and scalable across multiple platforms.

02

Organic Interaction

We bypass traditional UI clichés in favor of tactile, world-based controls. A player should feel the texture of the digital environment through their input device.

03

Ecosystem Loyalty

Each project under the Xapacojz portfolio specimen label is part of a larger narrative ecosystem, sharing data points and visual DNA to create a unified player experience.

Xapacojz design philosophy
Internal Methodology

Archival Standards & Acquisition

How Xapacojz Studio selects and preserves interactive botany for the long-term collection.

Viability Protocol

A potential specimen must exhibit at least two unique mechanical traits that differ from established genres. We prioritize interactive innovation over visual superficiality.

  • Non-linear progression trees
  • Reactive audio environments
  • Tactile feedback loops
Curation Lifecycle

Once a project is completed, it enters the digitization phase where assets are optimized for the permanent Xapacojz games archive, accessible to researchers and players alike.

  • Source code preservation
  • Visual asset compression
  • Documentation of mechanic intent

"Our goal is not just to produce games, but to curate a living history of digital interaction that mirrors the complexity of the natural world." — Lead Curator, Xapacojz Studio

Field Recognition

Standard Platform
Lab Certified
Outdoor Logic
Hardware Deep

Curate Your Own Experience.

Our catalog is constantly expanding as new specimens are brought back from the field. Whether you are a researcher, developer, or enthusiast, there is a place for your observations in our greenhouse.

Visit the Lab

Block D-08-01, Solaris Dutamas,
No. 1 Jalan Dutamas, Kuala Lumpur,
50480 Kuala Lumpur, Malaysia

Electronic Mail

[email protected]

+60 3-6201 7350

Curating Hours

Monday – Friday
09:00 to 18:00 (GMT+8)